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Gamma Nova Main Page |
This D20 game is a fusion of Darwin’s
World (by RPG Objects) and Gamma World D20 (licensed by
Wizards of the Coast and written by Arthaus productions, Sword and Sorcery
Studio. In order to fully enjoy these pages, you will need a copy of
the Gamma World Player’s Handbook, The Darwin’s
World Post-Apocalyptic Adventures book, the D20 Modern Roleplaying
Game Book (or at least the webpage supplement available on the
WOTC website), the Gamma World Mutants & Machines book,
and the Gamma World Out of the Vaults book. For the purposes
of this document, the following abbreviations apply:
GWPH is the Gamma World Player’s Handbook
DW is Darwin’s World
GWMM is Gamma World Mutants and Machines
OOV is Gamma World Out of the Vaults
D20M is D20 Modern
FF is the D20 Edition Fiend Folio
So, for example if you saw this in the listings: GWPH p. 105 you would
know to check the Gamma World Player’s Handbook page
number 105 for reference.
As far as I know, I am only presenting viable open game license material
in a new format, as well as my own new material. No copyright infringements
are intended.
Changes from the Gamma World Core book: Character Creation and System Overhaul:
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Compiled
Nova List Pages by Subject:
| Backgrounds, Skills and Occupations | Radiation and Mutations |
| Feats | |
The following links are for Game Masters only. If you read it, it may spoil your fun if you plan on playing this game later. |
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| Adventure Hooks *GM's only! | Random Encounters |
| Important NPC's *GM's only! | Maps |
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